Dixit

Dixit Board Game:  A Picture is Worth a Thousand Words

 

 

Game Designer: Jean-Louis Roubira

Artist: Marie Cardouat

Publisher: Libellud

Players: 3 – 6

Game Duration: 30 Minutes

Recommended Age Group: Ages 8 and up

Rating: 7 out of 10 (1 = lowest and 10 = highest)

Type of Game: Party, Humor, Card Game, Voting, Simultaneous Action

Complexity: 1 out of 5   (1 = least and 5 = most)

Game overview

  • In each round, one player is the story teller and the other players are the voters
  • The storyteller describes the picture on one of his six cards
  • The voters secretly choose one of their six cards that they think match closest to the description
  • The storyteller then mixes his card with each of the voter’s cards
  • All the cards are then placed on the table ramdomly
  • Each voter then secretly votes on the card they think best matches the storyteller’s description 
  • Each player is awarded points based on the results of the voting
  • The game is played in a series of turns
  • The storyteller rotates each turn
  • To win the game, a player must be the first one to score 30 points

Game components

 

 

  • 1 scoreboard
  • 84 game cards (Each card has an abstract image on it)
  • 36 voting tokens (There are 6 different colored voting tokens with each colored having 6 tokens numbered 1 to 6)
  • 6 game pieces (Each game piece is a different color and used to keep score for each player)

Gameplay

  • Turns of the game
    • The active player’s role
      • The active player secretly picks one of the 6 cards in their hand and thinks of a clue to describe the card
      • The clue can be one or more words, a sound, a proverb, a poem (i.e anything they want)
    • The other player’s role
      • Each player other than the active player chooses one of their 6 cards that seems best to match the clue given by the active player
      • Each player gives their card to the active player so that no other player can see it
    • Revealing the Cards
      • The active player shuffles all the cards including his own card so all the cards are mixed up
      • The card are randomly placed along the numbered spaces on the side of the board face up
    • Voting
      • The goal of the vote is to find the active player’s card from all the other cards
      • Each player votes secretly with their voting token placed faced down
    • Revealing the votes
      • After all players have voted secretly the voting tokens are turned face up revealing each player’s vote
      • The active player then reveals which card was his/hers
    • Scoring
      • If all players find the active player’s card
        • Active player: 0 points
        • Other players: 2 points
      • If no players find the active player’s card
        • Active player: 0 points
        • Other players: 2 points and one bonus point per vote for his/her card instead of the active player’s card
      • If at least one player but not all players have found the active player’s card
        • Active player: 3 points
        • Players who have found the card: 3 points and one bonus point per vote for his/her card instead of the active player’s card
      • Advancement of the scoreboard
        • Each player moves game piece as many spaces as points earned
      • End of turn
        • The used cards are discarded
        • Each player draws one new card from the draw pile so that they now have 6 cards again
        • The next turn begins with a new active player (the next person in a clockwise order)
      • End of Game
        • The game ends when one players scores 30 points

Gamecards

Here are some sample game cards:

 

 

Pros of the Game

  • Beautiful artistic designs on the cards
  • Fun to play
  • Simple to teach
  • Anyone can win (Newcomer can beat experienced player)
  • Excellent for newcomers to gaming
  • Creative individual will enjoy this game. This is why it is also a great game to play with kids
  • There are expansion sets that allow for more variety of play
  • Challenging since the active player must give a clue strong enough in order to get at least one vote but the clue cannot be so easy that everybody guesses the active player’s card
  • Game play calls for interaction between players i.e. it is a very social game

Cons of the Game

  • A degree of luck to win game
  • Low complexity of the game that could turn away experienced boardgamers
  • It will cost you money to buy the expansion sets (but it is not necessary to buy the expansion sets)
  • There may be a learning curve on how to really great clues for individuals who are more left brain dominant

The Happy Board Gamer Rating

  • 7 out of 10

Purchase Game

See the Game in Action