Quoridor Board Game :

An Easy to Learn Abstract Strategic Game



Game Designer: Mirko Marchesi

Publisher: Gigamic

Players: 2 – 4

Game Duration: 15 Minutes

Recommended Age Group: Ages 8 and up

Rating: 7 out of 10 (1 = lowest and 10 = highest)

Type of Game: Abstract, Strategy

Complexity: 1 out of 5   (1 = least and 5 = most)


Game overview

  • In Quoridor, the objective is to be the first player to advance their pawn from one side of the game board to the opposite side
  • On each turn, a player may advance a pawn or place a wall to hinder the opponent’s progress
  • A player may never completely wall off the opponent leaving no viable route to reach the other side
  • The first player to get to the other side wins

Game components


  • One game board (Dark brown wooden board with a 9 x 9 grid for the playing area)
  • 20 wooden walls (These walls are used to hinder the opponent from advancing to the other side of the board)
  • 4 wooden pawns (The pawn is used as a player marker. The game can be played with 2 – 4 players)


  • The game is played on a 9 x 9 grid
  • Each player picks a pawn (each pawn has a different color)
  • The pawns are placed in the center square on opposite sides of each other in a 2 person game and in the center square on all four sides in a 4 person game
  • On each turn, the player may move his pawn or place a wall
  • Pawns can move one space in any of 4 directions (up, down, right, and left)
  • The purpose of placing a wall is to hinder the progress of the other player(s) and to help push a player’s own pawn toward their goal
  • Once a wall is placed it may not be removed
  • A wall can be placed vertically or horizontally and must cover 2 squares on the grid. A wall may not be placed partially on the grid with the other part outside the perimeter of the 9 x 9 grid
  • A player may never be completely walled in. There always must be at least one viable route for a player to get to the opposite side of the grid from which the player started
  • A player wins if the player’s pawn is advanced to the opposite side of the grid from which the player started
  • Special Rule: If two pawns are next to each other, then a pawn may jump over the other pawn. If there is a fence behind the pawn, the player can place the pawn to the right or left of the other pawn
  • A pawn may never jump over a wall

Pros of the Game

  • Short game
  • Relatively inexpensive
  • Fun to play
  • Simple to learn
  • Lots of strategy and decision making (No luck involved in the game)
  • Good filler game for game night

Cons of the Game

  • Cannot play with more than 4 players

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See the Game in Action